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shoes9l6i
Posted: Sat 11:16, 16 Apr 2011
Post subject: Air Jordan Force AJF 9 Beginners Chess Guide - 5 A
,
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Part 1, we'll introduce you to the subject of Advantage Detection and cover the first 2 methods.
In Part 2, we'll cover the remaining 3 methods to help you capitalize upon advantages that may appear in your own games of Chess.
Okay, so let's comesintoseffect ...
Introduction to Advantage Detection.
During games of Chess, at any given point, you need to know who has the advantage, in mandate to help you with knowing if your plans and strategies are going, well, "to blueprint".
Sometimes, it's simple to know who holds the advantage - perhaps you've captured more Pawns and Pieces than you've lost. In that case, you'll have a stuff advantage ...
Having more material than your opponent means you have more options for bombarding the enemy's situation. You can also tactically martyrdom material, to gain better positions, or weaken your opponent's remaining wards.
However, periodically it can appear less manifest as to which side is doing better. Perhaps you both share the same quantities of Pawns and Pieces? Does that average there are no advantages?
Chess isn't as easy as, say football (soccer), where goals are what determines which side is act better,
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, or whether both are level. If Arsenal have scored 2 goals and Liverpool have scored 2, it's remove to see that either are level - nor has the advantage.
The closest object to goals,
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, in Chess, is whether material has been captured. However, there's more to determining Chess advantages than equitable the number of captures made.
Here are 7 means for determining who holds the overall avail, at any given point, during your games of Chess:
Method 1. Control
Knights, Bishops, Rooks, Queens, and even the Kings, "Control" the squares they can legally migrate apt; protect; or, arrest on, in anyone given turn.
Pawns only controls the squares that they can capture on, in any given turn.
Neither Pawns or Pieces Control the squares that they are currently sitting upon.
Focusing on a unattached square, let's assume that White has 1x Pawn, 1x Knight and the Queen all skillful to capture above the square, ought a Black element stray onto it.
In compare, Black merely has 1x Bishop in sight of namely same square.
White has 3 units targeting that square, meantime Black only has 1. Therefore, White "Controls" that square.
You can use the accurate same program to determine who Controls, say, the Queenside versus the Kingside of the chessboard.
Or, if you tot-up all of the assorted squares Controlled by you and all of the squares Controlled along your antagonist, you can make sure who Controls a heap of the all board.
Method 2. Mobility
Mobility refers to aptitude to move about the chessboard. You have more Mobility when you can put more of your troops onto squares that won't outcome in them being captured.
The less available, 'safe' squares, the less Mobility your army has.
It works the same for your opponent as it does for you.
At any given point in your game, you can take a see by the board and see who has extra 'safe' adoptions - or, who has the greater Mobility.
Having better 'Mobility' is dissimilar tick on your Advantages menu.
And that concludes Part 1 of this 2-part story approximately Advantage Detection Methods in Chess.
In Part 2, we'll be looking at 3 remaining Advantage Detection Methods:
1. Occupation;
2. Point Count;
3. Space Count.
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