FAQ
Search
Memberlist
Usergroups
Galleries
Register
Profile
Log in to check your private messages
Log in
ufo forum Forum Index
->
UFO Forum
Post a reply
Username
Subject
Message body
Emoticons
View more Emoticons
Font colour:
Default
Dark Red
Red
Orange
Brown
Yellow
Green
Olive
Cyan
Blue
Dark Blue
Indigo
Violet
White
Black
Font size:
Tiny
Small
Normal
Large
Huge
Close Tags
Options
HTML is
ON
BBCode
is
ON
Smilies are
ON
Disable HTML in this post
Disable BBCode in this post
Disable Smilies in this post
Confirmation code: *
All times are GMT + 2 Hours
Jump to:
Select a forum
Jakaś kategoria
----------------
UFO Forum
other then ufo subjects
Topic review
Author
Message
97kxfjirch
Posted: Mon 7:26, 21 Feb 2011
Post subject: PC Gamer Goes Rifting with Scott Hartsman
Sitting down with Trion Worlds' Chief Creative Officer Scott Hartsman, PC Gamer talks about class cheap rift gold combos, the ascended soul system, and our development team's love for RIFT?.“A quick way to find out if someone really loves the game they’re working on is to ask them how they play it. Scott immediately lights up at the question, then hesitates. “Hmm,
cheapest wow gold
, am I playing announced classes, or classes that I can’t talk about? Right now I’ve been playing a Nightblade/Ranger combination that’s quite a bit of fun. So it’s a guy who has the ability to attack from afar,
aion gold
, has the ability to have a buddy out there in the field, and buy rift gold then also has some throwing weapon abilities and an excellent melee finisher.”Between them, Scott and his team at Trion have worked rift gold on 27 different MMORPGs. Sharing and analysing that experience has informed their decisions about Rift on every level, right down to the nitty-gritty like group size. “We’re doing five-man groups – and ten- and twenty-man raids,
cheap aion kinah
,” says Scott. “The last few games I’ve worked on have been six person groups. The reason we ended up going with five-man groups is if you want to create challenging content, you end up having to solve what’s called the two healer problem.”“In a six-person group system,” he explains,
wow gold
, “if you make content that’s hard, people will bring two healers to it. Two healers,
buy wow gold
, a tank or two, and a couple of damage-dealers. And what happens if you balance for that kind of group is that you just make it even harder for groups to get off the ground, since healers and tanks tend to be limiting factors.”“So our goal is to not make it even harder for players to get into groups. It’s one of those things that you don’t really realise until you’ve been doing something the same way for seven years and you think: ‘You know, there’s probably a better way of doing this.”This is a fantastic interview so make sure you read the entire thing at PC Gamer.
fora.pl
- załóż własne forum dyskusyjne za darmo
Powered by
phpBB
© 2001, 2002 phpBB Group Boyz theme by
Zarron Media
2003
Regulamin